Q3Rally v0.0.0.3_IOQ3r2105 win_mingw-x86 Jul 31 2011
Have SSE support
----- FS_Startup -----
Current search path:
C:\Users\Thormann-Laptop\AppData\Roaming\Q3Rally/baseq3r
C:\Users\Thormann-Laptop\Desktop\Q3Rally/baseq3r
C:\Users\Thormann-Laptop\Desktop\Q3Rally\baseq3r\textures.pk3 (562 files)
C:\Users\Thormann-Laptop\Desktop\Q3Rally\baseq3r\qvm.pk3 (4 files)
C:\Users\Thormann-Laptop\Desktop\Q3Rally\baseq3r\assets0.pk3 (2317 files)

----------------------
2883 files in pk3 files


**********************************************************************
WARNING: baseq3r/qvm.pk3 is present but its checksum (1148450779) is not correct.
**********************************************************************




**********************************************************************
WARNING: baseq3r/assets0.pk3 is present but its checksum (3258178415) is not correct.
**********************************************************************


^3WARNING: Default Pk3 file(s) are missing, corrupt, or modified.
You need to reinstall Q3Rally in order to play on pure servers.
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "directx"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '1280x720 1600x900 1024x600 800x480 1280x768 640x480 800x600 1024x768'
GL_RENDERER: ATI Mobility Radeon HD 5400 Series
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 5400 Series
GL_VERSION: 4.1.10600 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_textGL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
^3WARNING: R_FindImageFile could not find 'gfx/misc/sun.tga' in shader 'sun'
^3Shader sun has a stage with no image
----- finished R_Init -----
------ Initializing Sound ------
Loading "OpenAL32.dll"...
Allocated 96 sources.
OpenAL default capture device is ''
OpenAL capture device failed to open.
OpenAL info:
  Vendor:         Creative Labs Inc.
  Version:        1.1
  Renderer:       Software
  AL Extensions:  EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
  ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
  Device:         Generic Software on Speakers (Realtek High Definition Audio)
  Available Devices:
Generic Software on Speakers (Realtek High Definition Audio)
  Input Device:   
  Available Input Devices:
Sound initialization successful.
--------------------------------
Loading vm file vm/ui.qvm...
File "vm/ui.qvm" found in "C:\Users\Thormann-Laptop\Desktop\Q3Rally\baseq3r\qvm.pk3"
...which has vmMagic VM_MAGIC_VER2
Loading 1498 jump table targets
VM file ui compiled to 903612 bytes of code
ui loaded in 2517184 bytes on the hunk
7 arenas parsed
23 bots parsed
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Laptop
IP6: fe80::c8cd:63c7:5c4:7a42%10
IP6: fe80::8a2:2c17:92a5:8fbf%12
IP: 192.168.0.100
IP6: 2001:0:5ef5:79fb:8a2:2c17:92a5:8fbf
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main'
^3Shader models/players/reaper/main has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts'
^3Shader models/players/reaper/parts has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites'
^3Shader models/players/reaper/tlites has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main_yellow'
^3Shader models/players/reaper/main_yellow has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts_yellow'
^3Shader models/players/reaper/parts_yellow has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/hlites_yellow'
^3Shader models/players/reaper/hlites_yellow has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites_yellow'
^3Shader models/players/reaper/tlites_yellow has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main_red'
^3Shader models/players/reaper/main_red has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts_red'
^3Shader models/players/reaper/parts_red has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/hlites_red'
^3Shader models/players/reaper/hlites_red has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites_red'
^3Shader models/players/reaper/tlites_red has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main_blue'
^3Shader models/players/reaper/main_blue has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts_blue'
^3Shader models/players/reaper/parts_blue has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/hlites_blue'
^3Shader models/players/reaper/hlites_blue has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites_blue'
^3Shader models/players/reaper/tlites_blue has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main_bw'
^3Shader models/players/reaper/main_bw has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts_bw'
^3Shader models/players/reaper/parts_bw has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites_bw'
^3Shader models/players/reaper/tlites_bw has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/main_green'
^3Shader models/players/reaper/main_green has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/parts_green'
^3Shader models/players/reaper/parts_green has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/hlites_green'
^3Shader models/players/reaper/hlites_green has a stage with no image
^3WARNING: R_FindImageFile could not find 'textures/reflect/chrometest2.jpg' in shader 'models/players/reaper/tlites_green'
^3Shader models/players/reaper/tlites_green has a stage with no image
----- Client Shutdown (Client quit) -----
RE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
-----------------------
