Quake III Rally SDK | 25th May 2001

Introduction : Features : Map Entities : Console Commands : Player Models : Surface Parameters : Q3R FAQ : Credits

Features Included Content - Main Download Maps demobowl_01 A pretty much 100% complete destruction derby map. Cars Sidepipe Designed by Stecki, this is a fictional American Muscle car in a collection of different colours. Code QVM's Implementing physics, colission detection, HUD, some menus. For a full list of code features, see further down this page. Included Content - Modellers Download q3rsdk_modelling_pack.zip - Should be unzipped to the q3rsdk directory. Maya Sidepipe Model The original Maya file for the Sidepipe model, for reference. Users of 3D Studio Max can just use Pop N Fresh's MD3 Export tool (you'll find it on that page, and it imports as well as exports) to import the MD3 file of the Sidepipe into MAX and use it as a reference that way. Included Content - Mappers Download q3rsdk_mapping_pack.zip - Should be unzipped to the baseq3 directory. Contains two more zips... q3r_textureset01.zip Contains the entity definition file and the blimp map object. Also contains a nice set of racing related textures - trees, people, signage, sponsors, metals, dirt and grass. Also has textures for checkpoint and start/ finish entities. Also has the demobowl_01.map file. q3rmap.zip Contains our custom version of q3rmap.exe and the surfaceparm text files. More information on using that can be found here. Code Features cgame New HUD and secondary HUD. Skids and smoke/dust. Car rendering including wheels, light glows, turbo model and head. New player gib. R ear view mirror. Temporary Quake III Rally scoreboard. Per-level reflection textures. game M ost of the car physics, some things still need testing and fixes. T emporary car collision damage. R ear weapon pickup and drops, cant be fired yet. P ower-up and turbo pickups. N ew powerup effects. N on-solid barrel, cone and pylon map object entities, but no effects yet. Physics for map objects still need to be implemented. Tracks can be raced in a reversed direction. ui New font. U pdated the main menu. M enu transitions for the main menu. N ew start server screens with new Quake III Rally scrollable list widgets. N ew server select screen with Quake III Rally servers only filter (hopefully it works). N ew controls menu with most Quake III Rally keys in it. Added Quake III Rally credits menu.

Q3R Documentation v1.04 : 25th May 2001 : By Richard Smith, Jeff Garstecki and Steve Heijster