Quake III Rally SDK | 25th May 2001

Introduction : Features : Map Entities : Console Commands : Player Models : Surface Parameters : Q3R FAQ : Credits

Credits Quake III Rally is a Quake III Arena mod. Quake Rally was originally conceived, designed, programmed and produced by Impact Developments, also known as Ryan "Ridah" Feltrin and Rowan "Sumaleth" Crawford. Quake III Rally originally conceived by Jeff "Stecki" Garstecki. Programming by Steve "Stonelance" Heijster. Maps, Models and Art by Jeff "Stecki" Garstecki. SDK document Design and Layout by Richard Smith. Text written by Richard Smith, Jeff "Stecki" Garstecki and Steve "Stonelance" Heijster. Website design and programming by Richard Smith. Thanks to Cyberdemon, Killaz and skw|d for contributing to our development effort. Quake III Arena is (c) Copyright id Software 2000. All Rights Reserved. Visit us on the web at http://www.quakerally.com/ You can also email us... Jeff "Stecki" Garstecki - Art, Models, Maps Steve "Stonelance" Heijster - Code Richard Smith - Documentation, Website, PR Please help us answer your query quickly and effectively by directing your mail to the appropriate person. Quake III Rally is created with permission from Impact Developments.

Q3R Documentation v1.04 : 25th May 2001 : By Richard Smith, Jeff Garstecki and Steve Heijster