build/release-darwin-arm64/client/cl_curl.o: code/client/cl_curl.c \
  code/client/client.h code/client/../qcommon/q_shared.h \
  code/client/../qcommon/q_platform.h \
  code/client/../qcommon/surfaceflags.h code/client/../qcommon/qcommon.h \
  code/client/../qcommon/../qcommon/cm_public.h \
  code/client/../qcommon/qfiles.h \
  code/client/../renderercommon/tr_public.h \
  code/client/../renderercommon/tr_types.h code/client/../ui/ui_public.h \
  code/client/keys.h code/client/keycodes.h code/client/snd_public.h \
  code/client/../cgame/cg_public.h code/client/../game/bg_public.h \
  code/client/../game/bg_physics.h code/client/cl_curl.h \
  code/client/../curl-7.54.0/include/curl/curl.h \
  code/client/../curl-7.54.0/include/curl/curlver.h \
  code/client/../curl-7.54.0/include/curl/system.h \
  code/client/../curl-7.54.0/include/curl/curlbuild.h \
  code/client/../curl-7.54.0/include/curl/curlrules.h \
  code/client/../curl-7.54.0/include/curl/easy.h \
  code/client/../curl-7.54.0/include/curl/multi.h \
  code/opus-1.2.1/include/opus.h code/opus-1.2.1/include/opus_types.h \
  code/opus-1.2.1/include/opus_defines.h \
  code/client/../sys/sys_loadlib.h code/SDL2/include/SDL.h \
  code/SDL2/include/SDL_main.h code/SDL2/include/SDL_stdinc.h \
  code/SDL2/include/SDL_config.h code/SDL2/include/SDL_platform.h \
  code/SDL2/include/begin_code.h code/SDL2/include/close_code.h \
  code/SDL2/include/SDL_config_macosx.h code/SDL2/include/SDL_assert.h \
  code/SDL2/include/SDL_atomic.h code/SDL2/include/SDL_audio.h \
  code/SDL2/include/SDL_error.h code/SDL2/include/SDL_endian.h \
  code/SDL2/include/SDL_mutex.h code/SDL2/include/SDL_thread.h \
  code/SDL2/include/SDL_rwops.h code/SDL2/include/SDL_clipboard.h \
  code/SDL2/include/SDL_cpuinfo.h code/SDL2/include/SDL_events.h \
  code/SDL2/include/SDL_video.h code/SDL2/include/SDL_pixels.h \
  code/SDL2/include/SDL_rect.h code/SDL2/include/SDL_surface.h \
  code/SDL2/include/SDL_blendmode.h code/SDL2/include/SDL_keyboard.h \
  code/SDL2/include/SDL_keycode.h code/SDL2/include/SDL_scancode.h \
  code/SDL2/include/SDL_mouse.h code/SDL2/include/SDL_joystick.h \
  code/SDL2/include/SDL_guid.h code/SDL2/include/SDL_gamecontroller.h \
  code/SDL2/include/SDL_sensor.h code/SDL2/include/SDL_quit.h \
  code/SDL2/include/SDL_gesture.h code/SDL2/include/SDL_touch.h \
  code/SDL2/include/SDL_filesystem.h code/SDL2/include/SDL_haptic.h \
  code/SDL2/include/SDL_hidapi.h code/SDL2/include/SDL_hints.h \
  code/SDL2/include/SDL_loadso.h code/SDL2/include/SDL_log.h \
  code/SDL2/include/SDL_messagebox.h code/SDL2/include/SDL_metal.h \
  code/SDL2/include/SDL_power.h code/SDL2/include/SDL_render.h \
  code/SDL2/include/SDL_shape.h code/SDL2/include/SDL_system.h \
  code/SDL2/include/SDL_timer.h code/SDL2/include/SDL_version.h \
  code/SDL2/include/SDL_locale.h code/SDL2/include/SDL_misc.h
