Hey Guys. The latest snapshot with the svn number r196 is available for download in the q3rallysa svn. Feel free to try it out. The major change is a fix from zturtleman. Now it is possible to play q3rally as
Hey guys. As I promised here are some News. At the moment i work on the codebase. I take the code to an Up-to-Date version of the ioquake3 code. The version 0.0.0.5 of q3rally is an internal version and will
We are back on rails…We did some new things…We will brings news to you soon… Stay tuned
Today i added another car model for Q3Rally. The Speed 12 done by sundance. You can download it an put the pk3 in the basefolder of Q3Rally.
Hey Guys. Sorry for the quiteness the last time. Work is going in the background. But it is going slow. The next version of Q3Rally is planned around September, maybe earlier. Please stay tuned. I will keep you informed.
It is done. Q3Rally v0.0.0.4 is done. From now you can download the new version. This is also the first time where you can choose your version for download. There are Linux and Windows in 32bit and 64bit. For Mac
As you can see on the screenshots below, the camaro is ready for Rock and Roll. Also i fixed the bug where the bots only use the gauntlet. Now they schould use all the weapons. I am now in the
Yes. He is. But with no wheels for now. But the progress is in a good shape. The car got around 7500 verts, what is ten times more than the original Q3Rally car models. Here you can see a screenshot
Today i have two WIP screenshots from the new car for Q3Rally. I know you can identify which one it is.
I managed to get my compiling stuff to work. Now i am able to compile Q3Rally for Linux and Windows for 32bit and 64bit for Client and Server. MacOSX is almost done. Later i will post a video to proof